ZXTape! 0Created with Ramsoft MakeTZXdefence  m9900&::ammo=0:fire=3000 :minuslife=3500 :instruct=500:movements=1500 0:0:7: Df=07:g=07:a:(144+f)+g,a:g:f M224,96`,32 ,223,223,32 ,96`,224 E0,0,0,255,255,0,0,0 (G0,0,31,35#,127,255,0,0 2K15,30,252,254,254,252,0,0 16) )ax,bx;" ":ax=ax2:ax,bx;5;"" !57342ɿ61438fire ="h"0 @cx,dx;6;" " Eex,fx;4;" " Jdx=dx-2 O)57342=61438ammo=1 Tfx=fx-1 ^"dx=0fx=0minuslife hli=04000 )sc>1000sc<1100L3700t )sc>2500 sc<2600( 3700t E0,0;2;"SCORE=";sc;0,25;"LIVES=";li )57342=61438ammo=1  movements ammo=0 9ax,bx+1;1;"" Aammo=0:.004yn,20:.004yn,40(:2 1ax,bx+1;" " ax=cxcx,dx;6;2;"":f=04:.001wn,557:f:sc=sc+502:cx,dx;" ":cx=(*10 )+6:dx=28 ax=exex,fx;6;2;"":f=04:.001wn,557:f:sc=sc+30:ex,fx;" ":ex=(*10 )+6:fx=28  li=li-1 (0,31;2;1;li f=05 g=71-1 ax,bx;g;"" g:f cx,dx+1;" " ex,fx+1;" " dx=28  fx=28  tM11 ,5;4;"BONUS GUN";5;" + ";6;"200 POINTS" yn=01 ~g=040(4 f=0154 .02{# =,f+g:f:g n li=li+1 \f=140(:sc=sc+5:.001wn,f-40(:0,6;2;sc;:f f=527 11 ,f;" ":f cx,dx;" ";ex,fx;" " dx=28:fx=28  &10 ,7;"G A M E O V E R" @f=0100d:7:34300,20:0:f Wf=0100d:7:34350.,100d:34000Є,20:0:f f=01 P.1}L,-30:.1}L,-20:.1}L,-17:.1}L,-23 f /12 ,3;"CAVERN FORTRESS DESTROYED"  f=-15-35#-5  .13~R,f f '14,7;"YOU HAVE FAILED!!" f=0557 >.005y# =,10 :.005y# =,20:.005y# =,0 f /:'''''''''"Do you want to Play again? (Y/N)" [0:="n"Ŧ="N"7:9 :7::10 ,8;"START THE TAPE":"" h :instruct &*STOP TAPE ALARM* &2woop=23637U\+256*23638V\+5 &Jdd:H\ogi{= a{=  d:H\ogi{= a{=  oo &*5:5:a=2:b=7: &i=021 &-i,8;a;b;1;" STOP THE TAPE " &c=a:a=b:b=c:i &G#1;1,0;9 ;" PRESS ANY KEY TO TURN PAGE " &woop &=""9917& & '"defence"1 ooupab&cmmir inuslif nstrucovement     x cartoon (b0:0:7 -236066\,0:236077\,60<     TERRY GREER      CARTOONS/ILLUSTRATIONS   13 PALMERSTON DRIVE   EXWICK   EXETER EX4 2JA     Tel (0392) 218166     (90:30999y:10 ,8;"STILL LOADING" 7""31000y d5"":="1"10 :10 :0:9999' n?#1;2;1;" STOP TAPE THEN PRESS ANY KEY " x9.02{# =,40(:.02{# =,20:=""120x 3438n x yseye=7:se=12 zsmouth=9 :sm=12 {G=236077\:L=236066\ |ceye=6:ce=19 }cmouth=8:cm=18 ~ TOG=1 T$:A$ 1:8:8 T$="0"20,0;"PRESS ""R"" TO REPEAT OR ANY OTHERTO LOAD NEXT ITEM";31:0:f$=:f$"r"f$"R"7:9 :0:7:32599W:10 ,8;"START THE TAPE":"" rT$="0":20,0;" ":1401y %TOG=2TV=3:TH=1 &TOG=1TV=5:TH=22 "Vn=1 ̱A$:j$=A$(n):Q$=T$(n):G,60<:L,0:2302:1600@:n '&TOG=1TOG=2:15906 ,TOG=2TOG=1 6G,60<:L,0:40(:w$=" ":3,1;w$:4,1;w$:5,1;w$:6,1;w$:7,1;W$:5,22;w$:6,22;w$:7,22;w$:1500 A,j$="A"a=0:b=120x:2000 B-j$="B"a=32 :b=120x:2000 D-j$="C"a=64@:b=120x:2000 F-j$="D"a=96`:b=120x:2000 H.j$="E"a=128:b=120x:21004 T.j$="F"a=152:b=120x:21004 V.j$="G"a=176:b=120x:21004 X.j$="H"a=200:b=120x:21004 Z.j$="I"a=224:b=120x:21004 \.j$="J"a=248:b=120x:21004 h-j$="K"a=16:b=121y:2200 j-j$="L"a=40(:b=121y:2200 l-j$="M"a=64@:b=121y:2200 n-j$="N"a=88X:b=121y:2200 p.j$="O"a=112p:b=121y:2200 r.j$="P"a=136:b=121y:2200 t.j$="Q"a=160:b=121y:2200 v.j$="R"a=184:b=121y:2200 |.j$="S"a=208:b=121y:2300 ~.j$="T"a=240:b=121y:2300 -j$="U"a=16:b=122z:2300 -j$="V"a=480:b=122z:2300 -j$="W"a=80P:b=122z:2300 .j$="X"a=112p:b=122z:2300 .j$="Y"a=144:b=122z:2300 .j$="Z"a=176:b=122z:2300  /L,a:G,b:Seye,se;"#$";Seye+1,Se;"%&"  42L,a:G,b:Smouth,Sm;"#$";Smouth+1,Sm;"%" 9 .L,a:G,b:ceye,ce;"#$";ceye+1,ce;"%"  5L,a:G,b:cmouth,cm;"#$";cmouth+1,cm;"%&":  TV,TH;Q$ TH=TH+1 7TH=10 TH=31TH=TH-9 :TV=TV+1  "HI THERE","STSTSTTS","HELLO SIR","EFEFEFEFE","I GOT A SPECTRUM LAST WEEK","STSTSTSTSTSTSTSTSTSTSTSTSTS","WISE MOVESIR ","EFEFEFEFEFEFE" ‹"SO DO YOUSELL ADD ONS? ","STSTSTSTSTSTSTSTSTSTSTS","OF COURSESIR THIS IS ACOMPUTER SHOP","EFEFEFEFEFEFEEEEEEFEFEFEFEFEFEFEFEFEFEFE" q"INTERFACE1 PERHAPS?","STSTSTLKSSTSTSTSTDA","SORRY SIRJUST SOLDTHE LAST ONE!","BAEFEFEFVUEFEFEFEFEFEFEFEFEFEFE" ֋"INTERFACE2 ?","TSTSTSLKSTSM","DELIVERY NEXT WEEK","DAGIGIGLKIGIGIGEUV","IT'S NOT MY DAY ISIT?","VXVXVXDAVXVXLQKVXVXVU","NO SIR","FELKFE" "MICRO- DRIVE?","XVXVXVBXVLKMODA","YOU KNOW SINCLAIR SIR ","GFGFLOGFGFKDAGFGFGFGFG","PRISM MODEM?","NXVXVXVLNBAXVXV","NO ","AJH" "GRAFPAD?","QXWXWXW","NOT TODAYSIR","CJHJHJHJHDAY","ZX PRINTER","LRXWXDABEWXWXAWO","SORRY","IHIHA","CURRAH MICRO- SPEECH","XWXWXWLODAXWXWXWXWRYCHJO","NO","JH","REAL KEY-BOARD?","XWXWXWCHXWXWXWX","NOT AS SUCH","BIHIHIHIHIHAZ" ?"CASSETTE TAPES?","PVUSTSMTSTSTSLK","NOT MUCH CALL FOR THEM HERESIR","DAIHIHIHIHXIHOIHIHIHPIHIHYHOIH","NOT MUCH CALL FOR THEM?","ZYZYZYZYZYDAZYZYZYZYZYY","","","CASSETTE TAPE IS THE","RZYZYZYZYDAZYZYZYZYZY","","","COMMONESTFORM OF STORAGE","RZYZYZYZYZYZYZYZYZYZYZYZY","","","ON HOME COMPUTERS","RZYZYZYDALRZYZYZYQ" "NOT HERE-ABOUTS, SIR","GEFEFEFOEFEFLOEFEFEFE","WHAT IS POPULAR HERE?","XVXVXVXVXVGHXVXVGQXVXV","WAFER- DRIVES SIR","DAEFEFEFEFEFEKUFE" |"DO YOU HAVE ANY?","UTKUTUTUTDAUTUTULO","LET ME THINK...................NO! ","GIGIGIGIGIDAABOPPPPPPPPPPPPPPPPJHAOVY" %"I THOUGHTNOT","YWXZWXZWXXZW","","" y"PROGRAMS?","QWXWXWXWX","YES .....WE HAVE","HGEFDAKVTSFEFEFE","NO ...I'MKEEN TO GUESS","OXSTPGHTSGESTSTSTSTSTSO","","" &!"PSYTRON","XWXWXWW","NO!","CJI" +%"TASWORD 2","XWXWXWLQW","NO!","CJI" 0-"ANT AT- TACK","XWXWXWXWXWXWW","NO!","CJI" 5#"SCRABBLE","XWXWXWXW","NO!","CJI" :%"THE QUILL","XWLQXWXWW","NO!","CJI" ?-"SABRE WULF","XWULPXWXWXWXW","NO!","CJI" D5"LORDS OF MIDNIGHT","XZXZXZXZXZXZXZXZW","NO!","CJI" I"CHESS","ZXZXW","NO!","CJI" N/"JET SET WILLY","QZXZXZXZXZXZXW","NO!","CJI" Xo"DO YOU INFACT HAVEANYTHING?","ZXZXZXZXQZXRZXZXZXZXZXZQZXW","NO SIR","DCJHJH","","","NOWT...NOSOFTWARE,HARDWARE,MAGAZINES-NOTHING!","DJHJHXKJHJHJHOJHPJHJHJHJHJHJHJHJHJHJHQZJHCJHR","","","I'VE BEEN SIMPLY WASTING YOUR TIME","JHJHJHJHJHJHJHJHJHJHJHJHJHJHJHJHJHJH","","","YOU SEE IUSED TO WORK FOR SINCLAIR RESEARCH ","JHJHJHJHJHJHJHJHJHJHJHJHJHJHJHJHJHJHJHJHJHJHH" ~c"I THINK THIS RE- MINDS ME","OPXVXVXVLPXVXVXVDCXVXVXVXX","","","OF SOME- THING","VZWZWZWLPYDCYY"  "0","0" '>"cartoon"40(:"code"31000y,1000:"screen" code yրDP JB TP @ ` @B0DP 0IB @P  HB @@ ✀{.qD@@  ✀yD✀{.qD!✀{.qD✀~qD!✀~qD  Ox8<  Ox8<  F(x8<<  Ox8  O?x8<  O?x8<  O`x8<<|RR"(()<UUUUUUUUUUQUUªU/ҀU(BBLBBBLRU(( _+,?(ª(R((BB@BB@R((+P ,?UUUUUUUUU_UU⪪U(RU(>~@B>@RU(?(_/ ? 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INVADERS = ";count -0,19;0;"SCORE = ";score  P0,0;0;1;6;"WHAT LEVEL?(1-9)1=HERO.9=CHICKEN" =""4004 !i$=:i$>"9"i$<"1"4004  level=i$ 0,0;0,,  Oc=121:6;c,0;"":c 3c=121:8;c,1;e$(c);:c a,b;8;"+" f0,0;0;2;"END OF COMPETITION MY FRIEND!!!!":10 :10 :200 .score>highhigh=score:23658j\,8:0,0;1;0;"YOU HAVE BEATEN THE HIGH SCORE!!":200:0,0;0;"PLEASE ENTER NAME = ???????? ":n$=" ":e=18:0:13 n$(e)=:0,21+e;0;1;n$(e):e b23658j\,0:0,0;0;1;" HIGH SCORE - ";high;21;"By ";n$ ]100d:0,0;0;1;" ANOTHER FOOLISH TRY PERHAPS? ":100d R0,0;0;5;" ANY KEY=FURTHER PLAY OR E=EXIT ":200 =""5075 U="e"0:7:9 :7::10 ,8;"START THE TAPE":"" Cc=121:c,0;"" c 0,0;0,,  112p p 1 zu6;" S T E L L A R A T T A C K " {: "Control gunsight with - (k)UP (z)LEFT (x)RIGHT (m)DOWN "  "" (l)=FIRE"  $5;" GOOD LUCK!!!!!!!!"   " (But don't trust to it) " *''''4;" Any key to CONTINUE" !200:0:0:: Cd=07:row J "e"+d,row Td ^L0,62>,119w,119w,65A,119w,119w,62> h &*STOP TAPE ALARM* &2woop=23637U\+256*23638V\+5 &Jdd:H\ogi{= a{=  d:H\ogi{= a{=  oo &*5:5:a=2:b=7: &i=021 &-i,8;a;b;1;" STOP THE TAPE " &c=a:a=b:b=c:i &G#1;1,0;9 ;" PRESS ANY KEY TO TURN PAGE " &woop &=""9917& & '"attack"1 ootnab&cigpq~Co>NSPECTRUMreviews 99H; (5:5:0:32767 }RAMTOP IS MOVED - YOU ARE ADVISED TO FOLLOW THE CHAIN-ING UNTIL YOU LEAVE THE REVIEW SECTION TO AVOID UNUSUAL EFFECTS G10 ,7;"SOFTWARE REVIEWS"''11 ;1;" LOADING " :10 ;"LET TAPE RUN " "" '"reviews"1 YSystem $[X$!d@>2:[dd[>2:[d:H\ogi{= a{=  >J[J[T[<    THEN PRESS ANY KEY o# # <@8c\\\\\\cc\&ccc$\aķOX![!@P!!:8x K SR P!ٰ"2":"System""23296","9345" h="d":a=h::"23359":ټ ="""23308": "7"::a #;h;"Page ";a/h:ç ="s"ç:"23296":"20" #x=:x<"4"x>"0"a=(x-"0")*h # x>"3"a=h (5x="q""32767":"10","8";"START THE TAPE":"" 2h doh,"5";"SYSTEM 15000 from AVS";h;" 48K Only"''" Press 2 or 3 for pages or"'" Hold S for - Q to Quit": " This one ought to keep you outof trouble. The idea is to hack into a bank's computer and move millions of dollars to a friendsaccount, but it's not illegal. This is synthetic hacking, a computer puzzle rather than a computer crime." " Although you are not really connected to the telephone, of course, the computer acts much as if you are using an auto-dialmodem to phone up databases and guess their passwords. There areuniversity and commercial data- bases to hack, and even a mini- Prestel!" ܕ" There is another hacker who phones you with helpful messagesfrom time to time, and you get one useful telephone number to start off with.": ," The program is written almost entirely in BASIC, but this is OK as there is no action as suchto be slowed down. It does meansthough, that real hackers can bust into the program instead ofthe bank without much trouble." 6" Nice touches, like realistic dialing noises, abound. My own (entirely innocent!) use of mod-em communications leads me to believe that the game's author has been into a lot of places heperhaps shouldn't have, such is the extent of the realism." @" If this one doesn't get you going (I suppose there are stillsome boringly normal people about) then you'll just have to try sub-aqua hang-gliding or, (gasp!) maybe even the real thing. Watch that phone bill!": System $[23296[ 9345$ [$ C#@ d to hack into a bank's computer and move millions of dollars to a friendsaccount, but it's not~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~<~|f~l``lf`c<ff<~~<fkfnfffn|<ffffnx|~<~|f~l``lf`c<ff<~~<fkfnfffn|<ffffnx~~~~~~f`f`ff`f`f`f<`wffffffcffffffffflfffl<<<<<<f`f`ff`f`f`f<`wffffffcffffffffflfffl~~~~~~f```ff`f~<~f~fvfffvcffffffffvx|ffff```ff`f~<~f~fvfffvcffffffffvx|fff||<||f|k~~~~~~|~~p||<||f|k~~~~~~|~~p 00?00|l<>>h|<<<||8|f<fvf``>0ffff0ffff`~<< 0f`ff0ff~|``~0ffff0ff```<||<<<`NNNNNNNNNNNNNJJJJJJJJJJJJJJJJJJJNNNNNNNNNNNNNJJJJJJJJJJJJJJJJJJJNNNNNNNNNNNNNOOOOOOOOOOOOOOOOOOONNNNNNNNNNNNNOOOOOOOOOOOOOOOOOOONNNNNNNNNNNNNJJJJJJJJJJJJJJJJJJJNNNNNNNNNNNNNJJJJJJJJJJJJJJJJJJJNNNNNNNNNNNNNOOOOOOOOOOOOOOOOOOONNNNNNNNNNNNNOOOOOOOOOOOOOOOOOOONNNNNNNNNNNNNJJJJJJJJJJJJJJJJJJJVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV~~~~~~~~~~~~~yyyyyyyyyyyyy~~~~~~~~~~~~~~~~~~~yyyyyyyyyyyyy~~~~~~VVVVVVVVVVVVVWWWWWWWWWWWWWWWWWVVVVVVVVVVVVVVVWWWWWWWWWWWWWWWWWVV~~~~~~~~~~~~~yyyyyyy~~~~~~~~~~~~~~~~~~~~~~~~~yyyyyyy~~~~~~~~~~~~VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFOOOOOOOOOOOONNOOOOOOOOOOOOOOOOOOFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF[Jasper $[B$!d@>2:[dd[>2:[d:H\ogi{= a{=  >J[J[T[<    THEN PRESS ANY KEY o# #  <@8@c|]\\\\\cc\Ucdd$\6xKX![!@P!!:8{(Gx K SR P!ٰ"2":"Jasper""23296","9345" h="d":a=h::"23359":ټ ="""23308": "7"::a #;h;"Page ";a/h:ç ="s"ç:"23296":"20" #x=:x<"4"x>"0"a=(x-"0")*h # x>"3"a=h (5x="q""32767":"10","8";"START THE TAPE":"" 2h dnh,;" JASPER from Micromega";h;" 48K Only"''" Press 2 or 3 for pages or"'" Hold S for - Q to Quit": @" Cartoon graphics distinguish this program from the hordes of other arcade adventures. There are 22 screens, less than JSW, but the scenery is much more de-tailed. The adventure element isvery important, and planning your route and having the right objects are as necessary for success as fast finger work." " Jasper is a well animated rat who has to be guided past other animals possessing equally real-istic movement. He can duck as well as jump, and can carry up to five objects at a time for use at the appropriate moment." ܡ" The keyboard controls are verycomplicated, because of the needfor 'pick-up', 'drop', and 'use'controls for the objects as wellas the usual movement keys.": ," Probably for the same reason there is no joystick provision. The complicated keyboard controlscheme makes fast play difficultbut this problem goes with the complex array of options in playand I can't think how else they could have arranged things." 6" If you don't take control im- mediately the program goes into demo mode and you get a look at all the screens. There is also a single, un-initialed hi-score feature." @" Micromega's 'custom' loader routine is apparently not a fastloader. It sounds like it loads in chunks at several different speeds, but the overall rate is about the same as normal loadingso it must be just for security.Our copy loaded reliably.": Jasper $[23296[ 9345$ [$ @dot a fastloader. It sounds like it loads in chunks at several different 31<<<<<<<<0>B~|<<<<<I߸@BFFFFFFXf@FFFFB??|<@JJJJJJXZ|JJJJ(?>@RRRRRR0B@RRRRB~<<<<~ ?|>wx<<<?@?@?@?@~?@~?@~?q?q?qxxx~~~DDD        ~   ~   ~ 999<<<<<<(((888 p p pP ???DDDсwww      " " " ???@@@@@@????!@@?!@@?!@@?????????6lC<Cxnx~1~1 |~ 0< << <x ߼} <<<P 2:[dd[>2:[d:H\ogi{= a{=  >J[J[T[<    THEN PRESS ANY KEY  # # <@8c\\\\\\cc\'cdd$\aP5KX![!@P!!:8x K SR P"ٰ"2":"Machina""23296","9345" h="d":a=h::"23359":ټ ="""23308": "7"::a #;h;"Page ";a/h:ç ="s"ç:"23296":"20" #x=:x<"4"x>"0"a=(x-"0")*h # x>"3"a=h (5x="q""32767":"10","8";"START THE TAPE":"" 2h dvh,ç;" DEUS EX MACHINA from Automata";h;" 48K Only"''" Press 2 or 3 for pages or"'" Hold S for - Q to Quit": " Automata were there at the be-ginning and have grown with the industry, warts and all. This istheir latest flower, and there is a lot of it, what with two cassettes, a poster, and a host of famous names. No, not him, real famous people." " The obligatory crummy single on the back of the tape has be- come a synchronized game sound track with a musical cast of hundreds. Both sound and game turn over for the second half ofthe program. For once Automata'susual high price is not complet-ely unjustifiable." ܟ" Well known for insisting on noviolence in his products, Mel Croucher has nevertheless intro-duced some ugly and disturbing images into this program.": ," Rat droppings, foetuses, and Defect Police feature in the theme that unites a series of arcade games in which you try toassist the fertilization and so on of an embryo, chivying along its cellular activity and hidingit from the prying eyes in the interrogation tank." 6;" It's all very well done, and playable enough, so why am I so depressed? Well, _1984_ was a great book, a literary landmark,but I didn't actually enjoy my- self reading it, did you? DEUS is impressive and has something to say about the future of soft-ware, but it isn't much fun. Theimagery is too unhappy." @a" Less fragile personalities maywish to know that Kempston and Interface 2 joysticks work.": Machina $[23296[ 9345$ [$ @9dn the theme that unites a series of arcade games in which you try toassis<<  ?<  ?<<?@` 0 9d] @fb888bbFf  78ff8 @ 87@@ x8 FH8 @ fhGGr`Ff  ?G,ffG   G7? @@ xG%PG H@ ~x@@oZ`F|~@@}@,f|@@@_@@/@@ @&@`@>@p@fj@@}N`Ff@@o@~fl@@@0`@07@@x@H`@͇@?fb  ?FbFfGG Fff G?G` 7@0G H #G<  7<<<888 << 88o@ < 8 @ 8A  ?  ?/@ <<< !?  ! ^ b ? )0< 5<~<!? < 8a8g  88$D2L@8~ 8fbffbb *Tfb88fb`2L bbb GAG  Go?   Gofh`fhh x5fho?Gfh,`  hr4@@@@ @@RJHi@Ufxn|xx@?jVfxBB?@fx,`~h@xZ@@@@ @Hi@RJ@jVfjfljj@Ufhh@fj~bBB @jNG_ C G$G  ?Go? 5fbffbbGof` ? fbFbo xwGbF8O # 8D$8$D2L8?8 *T<88<2L <88<<<< $ ?x ) 5!    ;>< <<888   ~@@bbfbbfGGG??:    ??  hh`h`` ??@@@|?;<@@@~xxnx`n@@@>n;~@@@>jjf!!!!!!!!!!!j`f!!!!!!!!!!!   8FGGG~????bbf!!!!!!!!!!!bbfAAAAAAAAAAA??   =888<2:[dd[>2:[d:H\ogi{= a{=  >J[J[T[<    THEN PRESS ANY KEY 0# # <@8(d\\\\\\dd\&d,d,d$\a ROX![!@P!!:8x K SR P!ٰ"2":"Legend""23296","9345" h="d":a=h::"23359":ټ ="""23308": "7"::a #;h;"Page ";a/h:ç ="s"ç:"23296":"20" #x=:x<"4"x>"0"a=(x-"0")*h # x>"3"a=h (4x="q""32599":"10","8";"START THE TAPE":"" 2h dlh,+;"LEGEND from Century";h;" 48K Only"''" Press 2 or 3 for pages or"'" Hold S for - Q to Quit": " Legend gets this years prize for the largest box around a Spectrum game. It looks like twoSpectrums would fit in it, but it actually contains a tape, a map, and a large paperback book." " The game itself is in two parts that can be loaded separ- ately. The second part is a siege strategy game with graphicscreens as in our snapshot. The first part is a text adventure with two arcade sequences." %" The book and map are meant to aid you in recruiting troops in the adventure that can then be loaded into the siege game. I didn't go as far as that, as thewhole package excited intense disinterest in me before I got that far. They do say that good things come in small packages.": ,"" The adventure uses a multiple choice, pick-from-a-list input system. This spoils it as an ad-venture for me, though I can't quite put my finger on why. On top of that, the first time I chose to attack (a librarian) I got told off for being a bully and the computer NEWed itself!" 6" The arcade sequences are best described as pedestrian, and thesiege program is slow, obviouslywritten in BASIC, and less ani- mated than the snap makes it ap-pear. You may well wonder why weare reviewing it at all." @" Well, we would have ignored itbut for the incredible hype in the press release: 'Entirely NewConcept'- 'Where Valhalla and the Hobbit left off'- 'Excellentvalue'- At `14.95? Good Grief!": Legend $[23296[ 9345$ [$ T THE TAPE":"" 0hype in the press release: 'Entirely NewConcep     hhhhhhh```````qi```` OOOOOOO99```````QI````     瀀s瀀"#"#"#"#"#EE"#"#```````1)````4@4@4@4@4@$$$$$     ؀H  ؀"#"#"#"#"#EE"#"#`b`b`b`b`b``IO`b`b``8T@8T@8T@8T@8T@N @N @N @N @N @     H  ))b"b"b"b"b"FFb"b"88888ССССССС}""""""""""DD""""HHHHHQQQQQsssssss""""""""""DD""""xxxxxjjjjjAAAAAAA_""""""""""DD"""" h808888qi8888qi81 O1 99  99 000000QI0000QI0<<<<<<<<<<~<~<<<<<<<<<~<~<<<<<<<<<<<~~<<<<<<<~<<<<RR>BB~<<<<<<<<<<~<<~<<<<<<<<<<<<|<|(BFBF(@@@BD@B@FFFBBBB@BFF@@DBBBB>J J|@|BB|B<>JJJBBBB<>JJ|@B|BB~RR@@~B@|RRR|BB|bBbB@@BD@DB>bbbDBB@B>@bb@@DBBD>B<<<><~~Bx~B<<<<B<<@<~<<~~x>|BB((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((p(qq(qq(qq(qq(qq(pp(rr(qq(qq(pp(ppqqpqqpqqpqqpqqpppprrpqqpqqpppp00110110110110110000220110110000000000000000000022011000000022000000000000000000220110000000220000000000000000002201100000002200PPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPpppppppppppppppppppppppppppppppphhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhxxhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhxxhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxNEEDS 48K  hi=0 |a=65535:65535,85U:65535=85U23733\,255:65535,a:65367W:hi=1 d;:''''''"The next program is for 48K Spectrums only." xhi=1'''"Your computer is a 48K Spectrum,so just leave the tape running and the Jet Set Willy Editor program will load."''''1;" STILL LOADING - LET TAPE RUN ":"" $hi=0'"Your computer is a 16K Spectrum,so the Jet Set Willy Editor program will not load."''"Sorry about that. It would be a good idea to get your memory expanded, as you are missing outon a lot of the best software, and we will be having more 48K programs in the future.": '"NEEDS 48K"1  njsw editoro7&\7q7&!XNy#!Xwwww#0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 { Line 0 contains 2 machine code routines for translating the rooms into a format fit to be read from BASIC and for replacing the edited room into the code (Written using the PICTURESQE Editor/Assembler)  R. J. Hancock 1984 For further details write to.. R. J. Hancock , 4 Fore street , Lifton , Devon PL16 OAA or Tel. Lifton (0566-84) 314 0By M.JEFFRIES 1984 :" JSW Editor by Mark Jeffries"''" This program can be used to change the graphics and rooms inJet Set Willy. This data can then be loaded back in to the JSW game to give you an entirelydifferent game!" %'" Do not try to use the program with microdrives, as there is a non-relocatable M/C routine in line 0."''" The data which has loaded withthe program has already been edited to give a new JSW game. You can SAVE it or edit it some more, or LOAD in the original JSW data for editing." 9980&:" To use the Original data you must first reset the computer, LOAD JSW, and SAVE just the datapart. Then LOAD this program again, but play the JSW data forthe second load instead of the data we have provided." '" The easiest way to do this is to MERGE the JSW BASIC loader and put in a new line '35 SAVE ""JSWbits"" CODE 40000,25535' and then RUN it and play the rest ofthe JSW tape. When it has fin- ished loading, it will SAVE the data before the game starts." '" You will need some practice touse this program, but don't be afraid to experiment. You can start over with RUN any time, without losing your edited data." 9980& Jo=ç:l=::f=o15:a:"t"+f,a:f:Room=o:RoomAddr=49152 128,128,128,128,128,128,128,255,127,65A,65A,65A,65A,65A,127,0 823762\,192+Room:23790\,192+Room 67:o:7:23624H\,1111000x:l: #"JETSET WILLY Sprite/Room Editor" 2:"1 - Select Room (Current=";Room;")"''"2 - Edit Room"''"3 - Edit Directions"''"4 - Change Name"''"5 - Edit Objects/Colours"''"6 - Move Room"''"7 - Disable Room ";Room;" Sprites"''"8 - Edit Sprite"''"9 - Move Sprite"''"0 - Look at Sprites" d#o;o,o;"S - Save to tape" ="s"9960& k$=:k$<"0"k$>"9"200 :(400k$="1")+(500k$="2")+(1300k$="3")+(1700k$="4")+(1800k$="5")+(2300k$="6")+(2400` k$="7")+(2700 k$="8")+(3200 k$="9")+(3300 k$="0") , 19 H"Room (0-61) >";Room:Room<0Room>61=RoomɺRoom400 _RoomAddr=49152+256*Room:23762\,192+Room:23790\,192+Room: 23760\ Ta=o5:b=o7:"a"+a*8+b,(RoomAddr+161+a*9 +b):b:a #o$="":Loc=Room:9000(#  :7:o:o:l: 4'o:7::16,o;5;n$ >y=o15:x=o31:Char=(39000X+y*32 +x):y,x;7;o$(Char+1):22528X+32 *y+x,(RoomAddr+160+Char*9 ):x:y uz$="":c$="":9100# zh18,o;"1 - 'Transparent' Object ":22528X+32 *18+25,(RoomAddr+169) m"2 - Solid Object ";6;"Use Cursor":22528X+32 *19+17,(RoomAddr+178) k"3 - Death Object ";6;" Keys to":22528X+32 *20+18,(RoomAddr+187) i"0 - Erase Object";6;" Move":22528X+32 *21+19,(RoomAddr+160) #o;o;7;l;o,o;"c - Conveyor belt s - Stairway ENTER for menu":22528X+22*32 +18,(RoomAddr+205):22528X+23*32 +13 ,(RoomAddr+196) 7:y=o:x=o KAt=(y,x):y,x;l;"#":5:y,x;l;"#":22528X+32 *y+x,At k$= k$="5"x>ox=x-l k$="8"x<31x=x+l k$="6"y<15y=y+l k$="7"y>oy=y-l @k$="1"y,x;"":39000X+32 *y+x,1:8000@ @k$="2"y,x;"":39000X+32 *y+x,2:8000@ @k$="3"y,x;"":39000X+32 *y+x,3:8000@ @k$="0"y,x;"":39000X+32 *y+x,0:8000@ k$=13 23788\: 'k$="s"9300T$:z$="":930  'k$="c"9600%:c$="":930 $ 950 811 ,o;l;"Please Wait";o;" - Calculating Names" 5Le=(RoomAddr+233):Loc=Le:9000(#:a$=n$ (5Ri=(RoomAddr+234):Loc=Ri:9000(#:b$=n$ 25Up=(RoomAddr+235):Loc=Up:9000(#:c$=n$ <5Do=(RoomAddr+236):Loc=Do:9000(#:d$=n$ FLoc=Room:9000(# K P"Current Room is ";Room:n$: x*''"Going LEFT leads you to room ";Le:a$ +''"Going RIGHT leads you to room ";Ri:b$ (''"Going UP leads you to room ";Up:c$ *''"Going DOWN leads you to room ";Do:d$ C"New LEFT >";Le:"New RIGHT >";Ri:"New UP >";Up:"New DOWN >";Do ^RoomAddr+233,Le:RoomAddr+234,Ri:RoomAddr+235,Up:RoomAddr+236,Do: Loc=Room:9000(#:x$(32 ):"New Name for Room number ";Room'(n$)'x$:f=o31:RoomAddr+128+f,x$(f+l):f: S"Change room border colour? ";b$:b$(1)="y"b$(1)="Y":9900&: "0 - Background"''"1 - 'Transparent' Object"''"2 - Solid Object"''"3 - Death Object"''"4 - Stairway"''"5 - Conveyor"''"6 - Item" !k$=:k$<"0"k$>"6"1950 z$=k$ Index=(161k$="0")+(170k$="1")+(179k$="2")+(188k$="3")+(197k$="4")+(206k$="5")+(225k$="6") ,f=o7:"a"+f,(RoomAddr+Index+f):f  ="":f=o7:l;"":f:"" #11 ,o;"Cursor keys to move" '"0 to turn pixel on/off" '"'ENTER' to end."  'o,31;l;"";o,29;l;"" cy=o7:x=o7:(31*8+x,175-y)y+l,x+l;8;2;l;l;" " x:y  y=l:x=l  y,x;l;8;8;l;"":l;l;31*8+x-l,176-y:5:y,x;l;8;8;l;"":l;l;31*8+x-1,176-y *k$= 4k$="5"x>lx=x-l >k$="8"x<8x=x+l Hk$="6"y<8y=y+l Rk$="7"y>ly=y-l \k$="0"22528X+32 *y+x,(80Pƫ(y,x)=120x)+(120xƫ(y,x)=80P):l;l;31*8+x-l,176-y fk$=13 2170z p 2080  z y=o7 b$=""  x=o7 :(31*8+x,175-y)b$=b$+"1":2220  b$=b$+"0" x RoomAddr+Index+y,(""+b$) y k$=z$  k$="6" /"Change Colours ? ";c$:c$(l)="n"c$(l)="N"  5000  e"From >";R1,"To >";R2:f=o255:49152+256*R2+f,(49152+256*R1+f):f: `Qf=RoomAddr+240RoomAddr+255:f,o:f:RoomAddr+240,255: 9500%  )k$="0"'''''"Sprites numbered 0 to 13" 7k$="1"'''''"Sprites numbered 0 to 3 and"'"8 to 207" "Sprite Number >";Sprite 6Sprite207SpriteɺSprite2770 $k$="0"Sprite>13 2770 2k$="1"Sprite>3Sprite<82770 !Addr=40000@+2496 *k$ !SpriteAddr=Addr+32 *Sprite i=o Z:a=ol:b=o7:c=ol:"a"+a*16+b+c*8,(SpriteAddr+i):i=i+l:c:b:a _18,l;"Use cursor keys and 0 to turn pixel on/off. Press 'ENTER' to finish .":o,o; JV"":f=o15:l;"":f:"" TQo,30;l;"";l,30;l;"";o,27;l;"";l,27;l;"" r_y=o15:x=o15:(30*8+x,175-y)y+l,x+l;2;o;l;l;" " |x:y y=l:x=l y,x;8;8;l;l;"":l;l;30*8+x-l,176-y:5:y,x;8;8;l;l;"":l;l;30*8+x-l,176-y k$= k$="5"x>lx=x-l k$="8"x<16x=x+l k$="6"y<16y=y+l k$="7"y>ly=y-l k$="0"22528X+32 *y+x,(80Pƫ(y,x)=120x)+(120xƫ(y,x)=80P):l;30*8+x-l,176-y k$=13 3060 2970 i=o y=o15 z$="" x=o15 :(30*8+x,175-y)z$=z$+"1":3110&  z$=z$+"0" &x 0"SpriteAddr+i,(""+z$(8)) :i=i+l D"SpriteAddr+i,(""+z$(9 )) Ni=i+l Xy b 9500% #Addr=40000@+2496 *(k$) 1"Sprite From Number >";S1'"Move To Number >";S2 &S1207S1ɺS13270 &S2207S2ɺS23270 k$="0"S2>13 3270 ;f=o31:Addr+32 *S2+f,(Addr+32 *S1+f):f  9500% *!Addr=40000@+2496 *k$ /%'''''"Sprites number from 0 to 207" 4 "View From >";Start,"To >";End 52Start207StartɺStart33804 64End207EndɺEndEnd :y=o:x=o ?)k$="1"s4s39's=40( @k$="0"s143510 A-k$="1"s104hs111os=112p Bs>End3510 Mhi=o:a=ol:b=o7:c=o1:"a"+a*16+b+c*8,(Addr+32 *s+i):i=i+l:c:b:a R,y,x;s;y+l,x;l;"";y+2,x;l;"" g2s=s+l:x=x+4:x=32 x=o:y=y+3 py<213391? ko,o;" Press ENTER- (or Enter 'c' to COPY on ZX printer)";e$:e$""e$(l)="c"e$(l)="C":3510 y=213390>  *:Attr=(RoomAddr+160+9 *k$) "Current Attribute :";Attr 9Flash=o:Attr-128>oAttr=Attr-128:Flash=l 9Bright=o:Attr-64@>oAttr=Attr-64@:Bright=l Paper=(Attr/8) Ink=Attr-(Paper*8) "Ink ";Ink'"Paper ";Paper ""Bright ";Bright'"Flash ";Flash "Ink (0-7) >";Ink (Ink7InkɺInk5100 "Paper (0-7) >";Paper 0Paper7PaperɺPaper5110 Ink=Paper5100 "Bright (0/1) >";Bright BrightoBrightl5120  "Flash (0/1) >";Flash FlashoFlashl5130  8Attr=Flash*128+Bright*64@+Paper*8+Ink 'RoomAddr+160+9 *(k$),Attr ( @>22528X+32 *y+x,(RoomAddr+160+9 *k$): #(Kn$="":f=o31:n$=n$+¾(49152+256*Loc+128+f):f: #GConv=(RoomAddr+215)+(256ƾ(RoomAddr+216)=95_) #HStair=(RoomAddr+219)+(256ƾ(RoomAddr+220)=95_) #Cy=(Conv/32 ) #Cx=Conv-32 *Cy #Sy=(Stair/32 ) #Sx=Stair-32 *Sy #Clen=(RoomAddr+217) #Slen=(RoomAddr+221) #Sdir=(RoomAddr+218) #"Sxi=(lSdir=1)+(-lSdir=o) # a=oClen-l # Cy,Cx+a;c$ $R22528X+32 *Cy+Cx+a,(RoomAddr+((205c$="")+(160c$=" "))) $a $ a=oSlen-l $" Sy-a,Sx;z$ $,T22528X+32 *(Sy-a)+Sx,(RoomAddr+((196z$="")+(160z$=""))) $6 Sx=Sx+Sxi $@a $J $T^z$=" ":9100#:"Length of stairway >";Slen:Slen16SlenɺSlen9300T$ $^?"Direction (1=Right,0=Left >";Sdir:SdiroSdirl9310^$ $hXi=(lSdir=l)+(-lSdir=o) $mSx=x $r a=oSlen-l $|Ey-a,Sx;l;"":22528X+32 *(y-a)+Sx,(RoomAddr+196) $ Sx=Sx+Xi $$Sx>31Sx";s$ $aSx=x:a=oSlen-l:y-a,Sx;l;"":22528X+32 *(y-a)+Sx,(RoomAddr+196):Sx=Sx+Xi $$Sx>31Sx255a=a-256:b=95_ $^RoomAddr+218,Sdir:RoomAddr+219,a:RoomAddr+220,b:RoomAddr+221,Slen $z$="":9100# $ %/"0 - Foot/Barrel/Maria/Willy"''"1 - The Rest" %&!k$=:k$<"0"k$>"1"9510&% %:: %cc$=" ":z$="":9100#:"Conveyor Length >";Clen:Clen32 ClenɺClen9600% %Oa=oClen-l:y,x+a;"":22528X+32 *y+(x+a),(RoomAddr+205):a %"Are you sure >";s$:s$(l)="n"s$(l)="N"c$="":9100#:a=oClen-l:y,x+a;" ":22528X+32 *y+x+a,(RoomAddr+205):a: %@"Direction (1=Right,0=Left) >";Cdir:CdiroCdirl9630% %OConv=y*32 +x:a=Conv:b=94^:a>255a=a-256:b=95_ %`RoomAddr+214,Cdir:RoomAddr+215,a:RoomAddr+216,b:RoomAddr+217,Clen: % Sprite locator  &H?"Sprite >";s::"Sprite ";s;" Appears in rooms":f=o60< &RAd=49152+256*f &SNg=2402552:(Ad+g)=255ž(Ad+g)=09830f& &T(Ad+g)=sf &Ug &ff &p 9800H& &1"Present border colour =";(RoomAddr+222) &H"New border colour >";Bcol:Bcol7BcolɺBcol9910& &RoomAddr+222,Bcol & &439999?:'''''''" STILL LOADING":"": &."Filename ?";f$:f$40000@,25535c &:''"To play this new version of Jet Set Willy MERGE JSW's BASIC loader and put in a new line '35 LOAD """"CODE',and then RUN."''"When the main file has loaded, switch to the tape with the saved copy of your new JSW and press play.":9980&: &N#0;" Press a Key":f=020:1:f:0:: '9"jsw editor"9950&:"code"40000@,25535c &ocode c@\eQc HB5 C<<~~<vnw@5  @p`p`* ?o`[p1  `P\```k,|<<~~<nv+K x`[,@ʠ<2@~( Zz<*@*@"@~ #####z<:@=ʾ+J=_-8&â (O(,*@(Z—|J"@2@"@37#~,xx+͔ (_  >2@| A# ̈́2@+ i! ` +J!<" @{?2@" 6$P*X&``%@ @%@ @ed j&+m`fpdp@ l0 ' ``$   ` P p0j e0@#@e n`e Ep`fK`JJ@Efn0+@&$*0g`c0 g@ d0fPe`p0`Ae@# jЁPP ! ! A a#p&p)p$p"p%p&`Ppc0 f0 g` b je@fd`dpk`PePc f0jd0c p cc %%( ..&  ,111*48ɳ{FdͶ<Ц7z"Cf"pejIZz%baDgB\:ȷ?0 /????????G????/;/]???*|?|?**H,K.?|%<2P @hph4= Ht=>O)< L "Tqt";.$ TtQTR# TTK+lT@tQTR# T???8;???8;???8;???8;7($SdJ++jJi$$38sd&IRK+*I$ xsΤ%ɕUUԕ%s0&gJ*ԫT+RKI$&3(? 33saa@@8p`  8p00``@ 0 08 0  x000xH@{{@ 6g@àqиh\4,: lP(hhhh((hhhh(Pl ,:\4hqàg@6 ~~$$BB&@90  @@ pP0Pp pp``d     ! @R//___]]L# ??@ ( t t01J~~~8|~mD@l@| || |20l8` PP@@߀Dw  ??@x}? p?`x|@???p0#DD""DD#00 CB##BC 0@>x|<~|?Se'qUnvS8x  ?Qd&ŧ]w_rN88  x?P e,:Z^,<x  ?Qd&ŧ]w_rN88 * ?*o8@  8Pp`0`8T\X0~8*U:? ~??=? @@` `PPpTh0T?O#` !+ |<|>~>0~|y >0??@?U@@=P>PT(4xT  VU~""PPj~DD,@?*U+_  h | @*@(_$Hҗ BEE b<{G$KҐ E@EBeo|z:?????vnvnvnvnvn*'`QKА蔸ؑUK+`$ 02h@*EHBU (T pT  U)U $8P<>~`<?/`   ppx||; >l???V@   `'H2zzynp ?0 /?????????0 /????????` 5\ u'ux%@` 5\ Mx P ` 5\ ۨx%@ ` 5\ ۷۷x BAD1*T1 6l 01*T1 6l 01$$1 6l 01$$1 6l 0*^J5\m\nc.AY+ @TzR:uQ:vƻt H0|H@`pp~>>??ǀ`x~? >U**????5@* P @ @@0TPP P *U@*U@U@*U@*>A@*@*UP*@*@ @@TT TT@@p TTUTT |o@u@@B!Pp#@/TP=~j( ~V((P/* @ lX<.::Z]OC!"<? `@ @ 0 @0@`Pht< x%"t .<0aD.P  @@ ``pp@@<+t\\ZDxPx !-! 7@ @@@. +#P`88 n>>n0x5=}? p??}{;?8x?|;77??8??{w7?80Ps`9p.cbp0V0V 0*d`p``+VjEՂ"``p0V0V *"t8 ??D,P*UDE0dJ??DR*U@E/0dB2`<?E /pv"$RT?Dr?E @@@UUV@UUV@@@ c b *j00 (,իիիի.o~~<, 5:iUUUU__~<~BBB~PTUUUUUUUUUU The Desert FUUUU|~<ff~~$ 27,@FOy^`_@?? @TUUUUUUUUU This Is Easier  |K]~f?^k~<<<AAAATAUUUAAAAAX@ PUUUUUUUU In The Forest  (DUUnt8nt80 _񑑙5   Use The Force UUU pww; }D* j@pp twB{UU__-@PTUU@UPUTUUUUTTUUTUTTUTTTT% The Knights Who say 'NI' E|Ǖ(T(@ BoUU_^ @@(U@U@UPUTUUUUUUUU Who's This ? 2\X0(XH0@@_-UU@UPUUUUUPU@ The Skylark l06#`<84 D 0 0_<<~~~~'o<UUXUUXUUX@UPUPUT0 UU0T000  V Up A Tree B&"VUUnt8nt8@^     ,,/@(UP@UUU@PPP Outer Space G<<<<]w]> J*Hlj)B( UUU^$,^^fE @ Ъ@ 3-D Perspective DX]FUU ^0" *@ZZZ UUUUUZ Remembered-At Last!! $@DDDB<~~B<@0"pU_ _1B*B"B*@ @UUZ UUUUUTUUU@ @@ At The Great Hole fffffDJDDUPB$$BB$  UUUUUUUUUUUUUUUUUU Death Awaits!! 2 UU#UUUU0  FU__P~@Q@U@@@UjUZ On The Moon @pQQMZ~$$0 kxUU_R^@z%TAPT@*PTAP The Fridge E~~)~<<~G 0_ @ 01 20TPPT Where's The Food ? EBT B$ B$G@PTUBUUU*__1 2100T UUUP T ZUP000??UUUUUUZ The Freezer  UUbRJI)%O "(DoUUUU_4 @T @ @ T@   UT@ The Chimney [U &Y%&)T   *U@U@ The T.V. Room IIIIIIII%%@@C?? 0 U_ -?$B!00@@@@P@@@UUUUUP Follow The Arrow! U]] "U~~ 00_"C@ U@DDT The Villa DEBffZ\ZUU^_XTTT   UUUUUZ The Christmas Tree F2ɓZZZZ 0d_>|8$UUUiUUUUUUUUUVUU The Big Bath )DDDDDD/??_p PP6%   J     UZ Halfway Up The Chimey ZZ@S)UUUUQ_@^_$")@@@UUUU@ Middle O'the Tree ! DU*kfikmU D$@ 4_%#*@@@ @ @U   @ The Plumery B~<2A>j%D @&ƪ*Y$^_*D(8$+ Z J Z $@ %UV Top Of The Chimney FUUWp"21H21F'< @ PPPP*)ijB The Wrecked Ship /ffffffff3QQ ?? 0TT((i_._(&  P PP PPPP @ @ The Laboratory UUU{ffD*C"D"@$H$ &U_ X_$f~)'UVP*0@A}UUUUUVUVY The Shrubbery rsD$DU[B|;in ;( (!x͞e0gYdJu ʹ[[^#~2.T:3T({ 8%8:Sk!0z~#fo{Wu >*4T*AT͞e07͇w*ATyT :V m ~=h^d~@h^d~#fo~mz~#fo( "E_EDByDTzDDECOCGgroI&MLC6MLLdALS+SxK-SzDDECOCGgroI&MLJm+`^B(`Jm_,GmFTbTRSHDx!HD"><>@`!"><> P ߯>2` G TRSHDx(C) Copyright 1982 by LSI>(DX P 0H(!͒> 8!8Fz >(C@(>~O >@x( >(͒>0( !#0~B:>T DDDDDD??  j&n()~W_K