Re: Dragon Mech's Weapons For Skulltag/Zandronum
Posted: Fri Jan 10, 2014 7:30 pm
hey everyone.
work on my deathmatch weapons mod is progressing well. i did go ahead and use the weapons from my last weapons mod as a base for this one. and i did remove ALL monsters from it. i have left the mine item in as well as the field kit and the nuclear mine/T-bomb.
i am in the middle of adding more weapons to the wad and testing them as i do so. though i must admit that i'm not sure of how powerful to make the weapons for dethmatches. so i'm trying to balance them for single player use and PvP game play. i'll post more updates as i make them. see ya later.
work on my deathmatch weapons mod is progressing well. i did go ahead and use the weapons from my last weapons mod as a base for this one. and i did remove ALL monsters from it. i have left the mine item in as well as the field kit and the nuclear mine/T-bomb.
i am in the middle of adding more weapons to the wad and testing them as i do so. though i must admit that i'm not sure of how powerful to make the weapons for dethmatches. so i'm trying to balance them for single player use and PvP game play. i'll post more updates as i make them. see ya later.